Wednesday, September 30, 2015

A Game A Week

My attention span needs work. I have a tendency to get excited about a BIG IDEA, start prototyping and blogging, and then losing steam a few weeks later when I get excited about THE NEXT BIG IDEA.

To solve this problem I've decided to never spend more than a week making a game!

Okay, that's not really the solution to my short attention span. And it's not really the plan for the rest of my life. But at this stage in my game development career, the two most important things for me to do are 1) get experience making games, and 2) build a portfolio of finished* projects to show prospective employers, teammates, and my legion of devoted fans.

A Game A Week: Dungeon Runner

The first ever game-of-the-weekis a game about running. And jumping. You do that too. It's called Dungeon Runner.







Dungeon Runner - Total Development Time 12 days


What it is: A game about jumping over gaps. Run all the way to the end of the dungeon to win.