Wednesday, November 4, 2015

A Game(?) A Week(?): Dungeon Generator

You know, I'm running out of quirky ways to say "this took me more than a week, huh". Turns out that going to school full time and working on weekends doesn't leave as much time as I thought I had for game development. Anyway, this project, which is neither a game nor took a week to build, is a dungeon generator! For a rogue-like. I was actually hoping to build a full rogue-like this week but this is all I had time for. I'm quite proud of it.

Rogue-Like Dungeon Generator - total development time 2 weeks

What it is: A program that procedurally generates dungeons in the style of Rogue. There is a player character who can walk around the dungeon, but all the important features of rogue-likes - combat, items, treasure, stairs, field-of-view - are not currently implemented.